Multimedia Environment
Definition
A
multimedia environment is any
development environment that is primarily used by the
user
experience (UX) team to create visual design and other
multimedia files for the user interface of one or more
applications.
The typical objectives of the multimedia environment are to
provide the necessary infrastructure to enable the
user
experience team to:
- Create and document user interface architectures,
designs, prototypes, and implementations.
- Create, digitize, and optimize the size of
browser-interoperable files for:
- Graphic images (e.g., pictures, logos)
- Graphic typogrophies (e.g., tag lines, brand and site
specific fonts)
- Animations
- Sound clips
- Video clips
The typical benefits of the multimedia environment
include:
- An integrated multimedia environment improves developer
efficiency.
- A complete multimedia environment enables the
construction of a more effective user interface.
The typical contents of the multimedia environment are:
-
Hardware Components:
- Developer workstations (typically powerful
Macintoshes) with:
- Large, high resolution, color monitors
- Audio/video card
- High resolution color scanners
- Sound recording and digitizing hardware
- Digital, high resolution color cameras
- Digital, video equipment
- High resolution, color printers
- Configuration management server (for storing files
under configuration control)
- Local area network with network connection devices
(e.g., firewall, router)
-
Software Components:
- Word processing program (e.g., MS Word)
- Website design software (for drawing sitemaps)
- Graphics software packages such as:
- Photoshop for image editing
- QuarkXPress for webpage layout
- Adobe Illustrator for typography
- Macromedia Director
- Screen capture software
- MIME type translation software (e.g., from Postscript
and bitmaps to GIF and JPEG files)
- HTML validators
- Hyperlink checkers
- Image mapping software
- Java, Shockwave, QuickTime
- Popular browsers (Internet Explorer, Netscape)
- Wireless emulators
The typical stakeholders of the multimedia environment
are:
- Producers:
- Evaluator:
- Approvers:
- Maintainer:
- Users:
-
User Experience Team, which uses the multimedia
environment to create user interface files, screens, and
webpages.
The multimedia environment can typically be created if the
following preconditions hold:
The typical inputs to the multimedia environment
include:
- Work Products:
- Stakeholders:
-
User Experience Team, which uses the multimedia
environment to develop and maintain the user interfaces
of the application.
-
Process Team, which must ensure that the multimedia
environment supports the user experience related parts of
the project process.
- Base the multimedia environment software on a standard
software toolkit.
- The multimedia environment must have access to and be
accessible to the reuse, engineering, integration, test, and
staging environments.
The multimedia environment is typically constrained by the
following conventions:
-
Multimedia Environment Inspection
Checklist