Content Creation
- Content Creation
- the
content management
task during which new potential
content is produced
As illustrated in the preceding figure, Content Creation is part of the following inheritance hierarchy:
- Type: Concrete
- Superclass: Task
- Subclasses:
The typical responsibilities of Content Creation are to:
- Create, digitize, and store new potential content that:
- Meets its requirements.
- Conforms to its architectures.
Content creation typically can begin when the following
preconditions hold:
Content creation is typically complete when the following
postconditions hold:
Content creation typically involves the following teams
performing the following steps in an iterative, incremental,
parallel, and time-boxed manner:
-
Content creator(s) of the
content management team:
- Understand the new ordered content by reading and
understanding the associated:
- Informational (data) requirements in the:
- Information architecture:
- Content design:
- Create the potential new content:
- Textual content.
- Audio content.
- Graphical content.
- Video content.
- Digitize the content:
- Digitize the content (e.g., scan in artwork and
convert analog audio files to digital).
- Translate content into the proper format (e.g.,
graphical files into .gif, .jpeg, and .png MIME
types).
- Minimize the file size of the content (without
significantly degrading quality).
- Store content in the
raw content database.
- Notify the
content entry clerk that the content is ready to be
entered into the content management system.
Content creation typically can be performed using the
following techniques:
- Conventions (e.g., standards and guidelines for
digitizing content, minimizing file size and quality
loss).
Content creation typically results in the production of the
following work products:
- Content creation should be performed iteratively,
incrementally, and in parallel with most of the other content
management tasks.
- Content creation may not be necessary if content can be
reused (e.g., migrated from internal legacy content sources
or acquired from external content sources).